Core-E Games
Cinderhold
A post-apocalyptic settlement builder — salvage, farm, defend, and light the Beacon.
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In the workshop · Not yet playable
Twenty years after the Collapse, twelve survivors claim a stretch of wasteland.
A poisoned river, a ruined town, and the bones of an old highway. Cinderhold is a single-player settlement builder — one day per tick, no backend, no accounts. Your colony lives entirely in your browser.
- 38 buildings. Across water, food, power, health, defense, industry, science and trade.
- A real power grid. Generators, pylons, batteries, and brownouts that shed load by priority.
- Seasons and weather. Winter kills farms and demands heating fuel; radstorms scream in off the waste.
- Raids with warning. Walls, watchtowers, turrets, militia — pay tribute or dare them.
- Depth past the first winter. Radiation and decon crews, expeditions, caravan trade, a tech tree, edicts and milestones.
- Every map is seeded. Share a seed, share a wasteland.
Win by completing the Beacon. Lose when the last colonist falls.
Cinderhold is still being balanced and polished ahead of release, so there's nothing to play yet. The screens in the trailer above are captured from the current build. Follow @core.e123 or check back here for the launch.
CORE-E